轩辕传奇最新数据,仅供研究 8wx#,Xa
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//#define CallBuyGoodsObject 0x938080 //购物获取物品对象 JjO/u>A3;7
//#define CallLianbaoObjectEAX 0x5B4B10 //炼宝宝鼎对象call kc(b;EA
//#define CallUseBaoDing 0x7F7340 //使用宝鼎万能call PG~m-W+
//#define CallGetAllRole 0x8E7B70 //获取地图大部分NPC对像 #uw*8&%0
//#define CallEscRole 0xE0A0A0 //角色小退call O/r<VTOp
//#define CallGetRoleIDandData 0x981530 //获取登入对象以获取ID A)p!w aG
//#define CallTongTTaOnly1 0x770A30 //通天塔界面eax对象call Y;5^w=V
//#define CallTongTTaOnly 0x5B4C60 //获取通天塔界面ecx功能call I:>d@e/;
//#define CallDownHorse 0x656070 //下马call基址就是坐标基址 ]O(HZD%
//#define CallFrameSelecRole 0x8353A0 //选择界面标志位call 9(evHR7
//#define CallGetFrameBase 0x6E9BE0 //由call获取角色选择界面基址 qA_DQ):
~x^+OXf!^g
void YaoQingTeamJoin(int nID,int nData,CString szName)//队长或队员邀请其他玩家入队TEAM_JOIN_SEND Fe2-;o
{ @_(@s*4W
BYTE OpenTalStruct[0x80] = { 0 }; Ko1?jPE
memset(OpenTalStruct, 0, sizeof(OpenTalStruct)); =<W[dV=W
memcpy((char*)OpenTalStruct, szName, strlen(szName) + 1); xfV2/A#h
try :IKp7BS
{ 89e.\EH
__asm ?(L?X&)v
{ h|>n3-k|p
PUSHAD 0c;"bA0>Sx
push nData cXEy>U|/
push nID Nn4Kt,KY
lea eax, OpenTalStruct 7X3l&J2C4l
push eax b({b5z.A
mov eax, CallRequestTeamJoin McI4oD~"
call eax {]m
e?I
add esp, 0xC 8lb
`
POPAD /n}V7
} uH;^>`DT
} (8X8<>w~
catch (...){} @5@{Es1u
delete &OpenTalStruct[0x80]; ; 8x^9Q
} Vm8_
!$F