轩辕传奇最新数据,仅供研究 Vdyx74xX
izA3 INT
//#define CallBuyGoodsObject 0x938080 //购物获取物品对象 LnIJw D
//#define CallLianbaoObjectEAX 0x5B4B10 //炼宝宝鼎对象call AP@d2{"m}
//#define CallUseBaoDing 0x7F7340 //使用宝鼎万能call )~ kb7rfl
//#define CallGetAllRole 0x8E7B70 //获取地图大部分NPC对像 L1K_|X
//#define CallEscRole 0xE0A0A0 //角色小退call dq&d>f1
//#define CallGetRoleIDandData 0x981530 //获取登入对象以获取ID Xu0*sQK
//#define CallTongTTaOnly1 0x770A30 //通天塔界面eax对象call ]ORat.*0[T
//#define CallTongTTaOnly 0x5B4C60 //获取通天塔界面ecx功能call ),|bP`V
//#define CallDownHorse 0x656070 //下马call基址就是坐标基址 ST.W{:X
//#define CallFrameSelecRole 0x8353A0 //选择界面标志位call >48Y-w
//#define CallGetFrameBase 0x6E9BE0 //由call获取角色选择界面基址 ~coG8r"o
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void YaoQingTeamJoin(int nID,int nData,CString szName)//队长或队员邀请其他玩家入队TEAM_JOIN_SEND af{K4:I
{ PX'%)5:q;i
BYTE OpenTalStruct[0x80] = { 0 }; UI'eD)WR
memset(OpenTalStruct, 0, sizeof(OpenTalStruct)); 7#QH4$@1P
memcpy((char*)OpenTalStruct, szName, strlen(szName) + 1); q
~lW
try H*IoJL6
{ p6*D^-
__asm xa:P(x3[
{ l.!
~t1i
PUSHAD 9X~^w_cdk
push nData 1??RX}8[L+
push nID 8%B @[YDe
lea eax, OpenTalStruct zwS'AN'A
push eax kPe9G
mov eax, CallRequestTeamJoin wAYc)u#
call eax .X9^ A,9
add esp, 0xC F9" K
POPAD Qfi5fp=f
} .>e~J+oL
} suwj1qYJ4
catch (...){} |@nXlZE
delete &OpenTalStruct[0x80]; #.RI9B
} `)fGw7J
{